![]() Should capital ship mechanics remain the same? IE should the current game mechanics be kept in more or less the same condition? My personal ideas is that the general game should play about the same, but that many ships should be condensed into one for some races, or expanded for others, notably I am in favor of maintaining only 3 Capital ship choices, as I think finding 5 for each major race would be quickly silly. Which general era of ships to use for the Earth Alliance? 4. How many ships per faction, should ship roles/designs and numbers be based off the existing Sins races or not care? 3. How many playable races to attempt, and which ones? 2. So since it should be inevitable for a B5 mod to get made, i figure it couldn't hurt to talk some about it, and perhaps maybe plan and get a team going for it. ![]()
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